Ashley Mortlock
TECHNICAL DESIGNER
SHORT SUMMARY
I'm a technical designer and the solo developer of Chronomancer, a side-scrolling metroidvania project I worked on and released as my final major project I did while studying Game Design at Solent University, Southampton, UK. Development updates detailing the development of Chronomancer can be found on my blog.
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I don't just work solo however as during my time on this course I worked in a large studio environment of up to 46 people on two projects that have both been released (Dead On Arrival and Equi & Aca) and a small team of three including myself on a third (Hero Adrift).

EDUCATION
Solent University: BA (Hons) Computer Games (Design) (BCGD) - First Class Honours
SKILLS
Unreal Engine (Blueprint), Unity, Godot, 3DS Max, Maya, Phototshop, Substance Painter
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS